So I’m sitting here at Starbucks (off State Line), writing this post because I needed a break from what I was doing. What I was doing was (hopefully) finishing the conceptual content for the card game I created. It’s a lot more work than I expected it was going to be, and I’ve spend several hours in the conceptual stage fleshing it out (the gameplay, the cards, the specs, etc.).
Now it’s on to Continue reading Tradeoffs